Fall 2026

Graphic Design for Games

ART 563 teaches game design by exploring digital and non-digital games to provide critical analysis skills and techniques for integrating game design into practice.

offering recorded4 credits
Recorded instructors · Fall 2026 Rachel Truitt

Summary

1 / 3

Recent recorded grades — Fall 2019: 3.67 GPA, 77.8% A/AB (n=9 letter grades); Fall 2020: 3.85 GPA, 100.0% A/AB (n=13 letter grades); Fall 2025: 3.81 GPA, 87.5% A/AB (n=16 letter grades).

Grade history

average GPA
letter grades
A
AB
B
BC
C
D
F

All recorded terms · compare terms & instructors

Prerequisites

Course map

(ART 102 or 107),ART 346 and 438

ART 563 used by

“Used by” includes alternatives; linked courses may have other requirements. This is a best-effort interpretation; check the catalog requirements above.

Prerequisite text tree

Professors

Fall 2026

Recent recorded grades — Fall 2025: 3.81 GPA, 87.5% A/AB (n=16 letter grades).

Historical instructors & teaching patterns

RACHEL TRUITT is recorded teaching in Fall 2025. Recorded history may be incomplete and does not establish a future schedule.

Recorded history may be incomplete and does not establish a future schedule.

Calendar & sections

Fall 2026

Schedule loads here as you scroll.

SectionModeEnrolled / capacityWaitlist
LAB 001Classroom Instruction16 / 160

Times are Central. Select a meeting for details; export includes recorded dates for the selected sections. Enrollment reflects scan time.

Meeting source records

Student experience

the class

Recent recorded grades — Fall 2019: 3.67 GPA, 77.8% A/AB (n=9 letter grades); Fall 2020: 3.85 GPA, 100.0% A/AB (n=13 letter grades); Fall 2025: 3.81 GPA, 87.5% A/AB (n=16 letter grades).

difficulty & workload

No workload feedback recorded.

Topics

  • Game design as a subdiscipline of graphic design
  • Digital and non-digital games
  • Study of experience in game design

Skills

  • Creating meaningful play and interactive experiences
  • Analyzing games with critical vocabulary and historical context
  • Integrating game design into design practice

Grades

Latest available · Fall 2025— not enough history to project Fall 2026.

average GPA
A / AB grades
letter grades
Instructor

Grade distribution · % of letter grades

A
AB
B
BC
C
D
F

Grades over time

Through Fall 2025

More grade details Grade mix, volume & source data

Not enough comparable courses for Fall 2026 in UW–Madison.

Sources & history

UW–Madison

Catalog & offerings

Descriptions, prerequisites, and recorded course offerings.

Catalog observation history

Observations at scan time; dates do not imply when a catalog change took effect.

Selected offering source records
ART 563 · Fall 2026

Graphic Design for Games

Recorded 2026-09-07
Raw records
[
  {
    "run_id": "20260907T155543-ce3781c4",
    "semester": "1272",
    "observed_at": "2026-09-07 15:55:43.033547+00:00",
    "offering_id": "1272:168:025010",
    "course_id": "ART 563",
    "course_uid": "course_6acc27182bde6c4debf105ad",
    "term_id": "1272",
    "source_course_id": "025010",
    "source_subject_id": "168",
    "title": "Graphic Design for Games",
    "credits_min": 4,
    "credits_max": 4,
    "typically_offered": "Fall, Spring"
  }
]
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Student reviews

Original comments behind the course and instructor summaries.

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Madgrades

Grade history

Recorded grade distributions by term, section, and instructor.

Explore recorded grades
Model outputs & technical records
nvidia/Qwen3.6-35B-A3B-NVFP4
LLM outputs across runs
Full model traces

Recorded model configuration, reasoning, and tool conversations.

Model & dataset provenance
{
  "model": "nvidia/Qwen3.6-35B-A3B-NVFP4",
  "model_revision": "1355db6a052410cfd62085d94b58866fd0f2c3c5",
  "task_version": "14",
  "output_id": "618e84532ebce52c102649fb0b54e55f5ee2b9fde03677d949e98e1fd1d7f2ee",
  "requirements_status": "valid",
  "dataset_revision": "e243353dcb7d79b7247ced91d69443ef4c2a6349",
  "observed_at": "2026-09-07 15:55:43.033547+00:00"
}