Recent recorded grades — Spring 2024: 4.00 GPA, 100.0% A/AB (n=20 letter grades); Spring 2025: 3.98 GPA, 100.0% A/AB (n=20 letter grades).
Game Design II
GAME DESIGN II explores the expressive, social, and cultural impact of games through the creation of a capstone project.
Summary
Recent recorded grades — Spring 2025: 3.96 GPA, 100.0% A/AB (n=38 letter grades); Fall 2025: 4.00 GPA, 100.0% A/AB (n=27 letter grades); Spring 2026: 3.99 GPA, 100.0% A/AB (n=40 letter grades).
Grade history
↗letter grades
All recorded terms · compare terms & instructors
Where this course fits relative to
Latest available grades · Spring 2026 · all course levels
GPA
Higher than % of other courses in this group.
Course GPAs · red marks this course’s range
letter grades
More recorded grades than % of other courses in this group.
Typical course in this group: letter grades.
About this comparison
1283 courses over the same term, each with at least 30 recorded letter grades. Cross-listed courses count once. GPA is not a measure of difficulty or teaching quality. The typical course is the median by recorded grade count; tied values are not counted as lower. Grade counts describe course scale, not unique students or typical section size.
Descriptions compare GPA with this group’s average: at least 0.20 higher or lower; otherwise close to average. Section size uses median recorded enrollment: small up to 30, mid-sized 31–99, large 100+. Lectures and discussion/lab sections are described separately.