Spring 2027

Graphic Design for Exhibitions

Introduction to exhibition design covering spatial typography, posters, banners, wayfinding, and online/virtual reality exhibition design.

no offering record for this termCredits unavailable
Recorded instructors · Spring 2027 No instructors listed

Summary

What you’ll be able to do

  • Define the fundamental elements of two and three-dimensional typography.

  • Apply those fundamental elements in developing a typographic system for environmental settings.

  • Analyze existing way-finding problems and apply design to the practice of exhibit design.

  • Explore environmental graphic venues, materials, and applications to produce visual components for exhibition design.

  • Demonstrate how innovative concepts, branding, and custom exhibition design can improve showroom design and function.

  • Practice exhibition design for the Web and virtual reality.

  • Develop the complete functional exhibition design for the Web and virtual reality.

Source: UW Guide

Grade history

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letter grades

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Prerequisites

Course map

(ART 102 or 107),ART 346, and ART 438 or concurrent enrollment inART 438, or declared in (MFA-Art or MS Design + Innovation)

ART 443 used by

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Professors

Spring 2027

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Calendar & sections

Spring 2027

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Student experience

the class

Provides an introduction to exhibition design from spatial typography, posters, banners, and wayfinding to online exhibition design, including virtual reality for the Web.

difficulty & workload

No workload feedback recorded.

Topics

  • Exhibition design fundamentals: spatial typography, posters, banners, wayfinding, online exhibition design, and virtual reality for the Web.
  • Two and three-dimensional typography and developing typographic systems for environmental settings.
  • Way-finding problem analysis and application of design to exhibit design practice.
  • Environmental graphic venues, materials, and applications for producing visual components.
  • Innovative concepts, branding, and custom exhibition design for improving showroom design and function.
  • Web and virtual reality exhibition design, including developing complete functional designs.

Skills

  • Defining fundamental elements of two and three-dimensional typography and applying them to develop a typographic system for environmental settings.
  • Analyzing existing way-finding problems and applying design to the practice of exhibit design, covering spatial typography, posters, banners, and wayfinding.
  • Exploring environmental graphic venues, materials, and applications to produce visual components, and demonstrating how innovative concepts, branding, and custom exhibition design improve showroom design and function.
  • Practicing and developing complete functional exhibition design for the Web and virtual reality.

Grades

Instructor

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Sources & history

UW–Madison

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Model outputs & technical records
Qwen/Qwen3.8-27B
LLM outputs across runs
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Model & dataset provenance
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