We're still actively developing this site. If you encounter any issues, please report them! - Report an issue

GAME DESIGN I

CURRIC 357
Course Description

Explores the fundamentals of game design. Develop fundamental skills in designing interactive systems. Applicable to careers in educational game design or in design fields in related settings, such as museums, theme parks, and technology-mediated classrooms.

Prerequisites

None

Satisfies
Credits

Not Reported

Offered

Not Reported

Grade Point Average
3.73

-2.64% from Historical

Completion Rate
96.15%

-2.87% from Historical

A Rate
84.62%

4.24% from Historical

Class Size
78

70.42% from Historical

Cumulative Grade Distribution

Instructors (2026 Summr)

Sorted by ratings from Rate My Professors

Similar Courses