Recent recorded grades — Spring 2024: 4.00 GPA, 100.0% A/AB (n=19 letter grades); Fall 2024: 3.89 GPA, 97.3% A/AB (n=37 letter grades); Spring 2025: 3.95 GPA, 94.7% A/AB (n=19 letter grades).
Game Design I
Explores game design fundamentals and interactive system design skills for educational and related fields.
Summary
Recent recorded grades — Spring 2025: 3.78 GPA, 89.6% A/AB (n=77 letter grades); Fall 2025: 3.75 GPA, 86.0% A/AB (n=57 letter grades); Spring 2026: 3.86 GPA, 97.4% A/AB (n=38 letter grades).
Grade history
↗letter grades
All recorded terms · compare terms & instructors
Prerequisites
Course mapNone
“Used by” includes alternatives; linked courses may have other requirements. This is a best-effort interpretation; check the catalog requirements above.
Prerequisite text tree
- None
Professors
Fall 2026Recent recorded grades — Spring 2025: 3.81 GPA, 91.9% A/AB (n=37 letter grades); Fall 2025: 3.92 GPA, 94.7% A/AB (n=19 letter grades); Spring 2026: 3.92 GPA, 100.0% A/AB (n=18 letter grades).
Recent recorded grades — Fall 2024: 3.92 GPA, 95.0% A/AB (n=20 letter grades); Spring 2025: 3.57 GPA, 81.0% A/AB (n=21 letter grades).
Historical instructors & teaching patterns
JENNIFER SCIANNA is recorded teaching in Fall 2023, Spring 2024, Fall 2024, Spring 2025. Recorded history may be incomplete and does not establish a future schedule.
KRISTA-LEE MALONE is recorded teaching in Fall 2018, Spring 2019, Fall 2019, Spring 2020, Fall 2020, Fall 2021, Spring 2022, Fall 2022, Spring 2023, Fall 2023, Spring 2024, Fall 2024, Spring 2025, Fall 2025, Spring 2026. Recorded history may be incomplete and does not establish a future schedule.
MAX SHAFER-LANDAU is recorded teaching in Fall 2024, Spring 2025. Recorded history may be incomplete and does not establish a future schedule.
Recorded history may be incomplete and does not establish a future schedule.
Calendar & sections
Fall 2026Schedule loads here as you scroll.
| Section | Mode | Enrolled / capacity | Waitlist |
|---|---|---|---|
| SEM 002 | Classroom Instruction | 16 / 20 | 0 |
| SEM 003 | Classroom Instruction | 20 / 20 | 1 |
| SEM 004 | Classroom Instruction | 20 / 20 | 10 |
Times are Central. Select a meeting for details; export includes recorded dates for the selected sections. Enrollment reflects scan time.
Meeting source records
Student experience
the class
Recent recorded grades — Spring 2025: 3.78 GPA, 89.6% A/AB (n=77 letter grades); Fall 2025: 3.75 GPA, 86.0% A/AB (n=57 letter grades); Spring 2026: 3.86 GPA, 97.4% A/AB (n=38 letter grades).
difficulty & workload
No workload feedback recorded.
Topics
Skills
Grades
Latest available · Spring 2026— not enough history to project Fall 2026.
Grade distribution · % of letter grades
Grades over time
Through Spring 2026
More grade details Grade mix, volume & source data
Where this course fits relative to
Latest available grades · Spring 2026 · all course levels
GPA
Higher than % of other courses in this group.
Course GPAs · red marks this course’s range
letter grades
More recorded grades than % of other courses in this group.
Typical course in this group: letter grades.
About this comparison
1283 courses over the same term, each with at least 30 recorded letter grades. Cross-listed courses count once. GPA is not a measure of difficulty or teaching quality. The typical course is the median by recorded grade count; tied values are not counted as lower. Grade counts describe course scale, not unique students or typical section size.
Descriptions compare GPA with this group’s average: at least 0.20 higher or lower; otherwise close to average. Section size uses median recorded enrollment: small up to 30, mid-sized 31–99, large 100+. Lectures and discussion/lab sections are described separately.
Sources & history
Catalog & offerings
Descriptions, prerequisites, and recorded course offerings.
Catalog observation history
Observations at scan time; dates do not imply when a catalog change took effect.
Selected offering source records
Game Design I
Recorded 2026-09-07Raw records
[
{
"run_id": "20260907T155543-ce3781c4",
"semester": "1272",
"observed_at": "2026-09-07 15:55:43.033547+00:00",
"offering_id": "1272:272:024951",
"course_id": "CURRIC 357",
"course_uid": "course_a49e6f9391c75f24b60cc040",
"term_id": "1272",
"source_course_id": "024951",
"source_subject_id": "272",
"title": "Game Design I",
"credits_min": 3,
"credits_max": 3,
"typically_offered": "Not Applicable"
}
]Student reviews
Original comments behind the course and instructor summaries.
Read original reviews
No records available.
Grade history
Recorded grade distributions by term, section, and instructor.
Explore recorded gradesModel outputs & technical records
LLM outputs across runs
Full model traces
Recorded model configuration, reasoning, and tool conversations.
Model & dataset provenance
{
"model": "nvidia/Qwen3.6-35B-A3B-NVFP4",
"model_revision": "1355db6a052410cfd62085d94b58866fd0f2c3c5",
"task_version": "14",
"output_id": "56294652bdccd31506d4a65938f17645f8f2bb1d727028eecaca3dbefcabb0d2",
"requirements_status": "valid",
"dataset_revision": "e243353dcb7d79b7247ced91d69443ef4c2a6349",
"observed_at": "2026-09-07 15:55:43.033547+00:00"
}