We're still actively developing this site. If you encounter any issues, please report them! - Report an issue

VIRTUAL REALITY

COMPSCI/DS 579
Course Description

Introduces students to the field of virtual reality and focuses on creating immersive, interactive virtual experiences. Survey topics include historical perspectives on virtual reality technology, computer graphics and 3D modeling, human perception and psychology, human computer interaction and user interface design. This course is designed for students with backgrounds in Computer Science, Engineering, Art, Architecture and Design. Students will work in interdisciplinary teams on projects, culminating in a final event that will be showcased to the public. While not an official uisite, the class will be technologically motivated; therefore students should be comfortable learning new software. The class will utilize publicly available game design software which provides tools and services for the creation of interactive content. While not necessary, students may find it helpful to have taken classes in programming and computer graphics (suchCOMP SCI 559: Computer Graphics) or in 3D modeling (such asART 429: 3D Digital Studio I orDS 242: Visual Communication II).

Prerequisties

Sophomore standing

Satisfies

This course does not satisfy any prerequisites.

Credits

3

Offered

Fall

Grade Point Average
3.78

1.13% from Historical

Completion Rate
100%

0.84% from Historical

A Rate
74.23%

1.85% from Historical

Class Size
97

40.58% from Historical

Instructors (2025 Fall)

Sorted by ratings from Rate My Professors

Similar Courses