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Videogames & Learning
Explores current research on videogames and learning, examining their educational merits and cultural impact.
Summary
Recent recorded grades — Spring 2025: 3.86 GPA, 95.8% A/AB (n=189 letter grades); Fall 2025: 3.90 GPA, 96.8% A/AB (n=186 letter grades); Spring 2026: 3.86 GPA, 95.7% A/AB (n=185 letter grades).
Grade history
↗letter grades
All recorded terms · compare terms & instructors
Where this course fits relative to
Latest available grades · Spring 2026 · all course levels
GPA
Higher than % of other courses in this group.
Course GPAs · red marks this course’s range
letter grades
More recorded grades than % of other courses in this group.
Typical course in this group: letter grades.
About this comparison
1283 courses over the same term, each with at least 30 recorded letter grades. Cross-listed courses count once. GPA is not a measure of difficulty or teaching quality. The typical course is the median by recorded grade count; tied values are not counted as lower. Grade counts describe course scale, not unique students or typical section size.
Descriptions compare GPA with this group’s average: at least 0.20 higher or lower; otherwise close to average. Section size uses median recorded enrollment: small up to 30, mid-sized 31–99, large 100+. Lectures and discussion/lab sections are described separately.