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GAME DESIGN II

CURRIC 432
课程描述

Explore the expressive, social, and cultural impact of games as a medium through focused creation of a single capstone project. Develop an analog or digital game depending on interest and skill set. Designed to build skills in designing interactive games using an iterative approach that incorporates user testing and feedback. Focuses on design practices common to all games which can be applied by a game designer working in any medium, including sports, board games, computer games, and videogames. Opportunities to explore a wide variety of independent games as well as the platforms used to create them.

先修课程

CURRIC 357 or graduate/professional standing

满足要求

This course does not satisfy any prerequisites.

学分

未报告

开课时间

未报告

平均绩点
3.96

0.49% 相比历史数据

完成率
100%

与历史数据相比无变化

A率
92.11%

-1.27% 相比历史数据

班级规模
38

53.02% 相比历史数据