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GAME DESIGN II

CURRIC 432
과목 설명

Explore the expressive, social, and cultural impact of games as a medium through focused creation of a single capstone project. Develop an analog or digital game depending on interest and skill set. Designed to build skills in designing interactive games using an iterative approach that incorporates user testing and feedback. Focuses on design practices common to all games which can be applied by a game designer working in any medium, including sports, board games, computer games, and videogames. Opportunities to explore a wide variety of independent games as well as the platforms used to create them.

선수과목

CURRIC 357 or graduate/professional standing

충족 요건

This course does not satisfy any prerequisites.

학점

미보고

개설 시기

미보고

평점
3.96

0.49% 과거 데이터 대비

수료율
100%

과거 데이터 대비 변화 없음

A 비율
92.11%

-1.27% 과거 데이터 대비

학급 규모
38

53.02% 과거 데이터 대비